Project: Shimmer
Level 2:Temple of Tul Ӄa
Overview:
In the Nami desert there is a
20,000 year old temple built under the gaze of the deity Tul Ӄa. It is within this
temple that Elypse and Kresent have just fallen in their search for the
mystical Crystal Gauntlets of Tul Ӄa. The gauntlets offer protection and power
over chaos much as the deity did over his people. Elypse must explore the
deteriorated temple for signs of the mystical gauntlets using his buddy
Kresent’s abilities to his advantage.
Target Audience:
The target audience for this game
are in the range of 16-25. It is targeted towards seasoned players but allows
for less experienced players to enjoy themselves in a challenging game.
Platform:
This game is designed to be
played on the PC, Xbox One, and the Playstation 4.
Genre:
This game is an
Adventure/Adventure/Puzzler.
Visual Style:
The game will be feature fantasy
inspired art. While it will hold some degree of realism, its design will be
more fantasy based. It will be inside of
a temple in the middle of a desert.
Characters:
- Elypse the Lightbringer has been awoken after 900 years of sleep to bring back the light into the world ravaged by darkness. He has come to the temple of Tul Ӄa to find the crystal gauntlets.
- Kresent the Dragon Wisp joins Elypse in another chapter of Shimmer.
Core Gameplay:
In this game the player will be
utilizing walking, running, jumping, crouching, and action keys to get through
the level.
- Elypse will fall into the Temple and follow Kresent towards a berry bush. Once there Elypse will shake the bush to make it drop a special berry that will allow kresent to develop an ability. Once the bush has dropped a berry Elypse will pick it up and toss it up for Kresent to eat. The berries will give Kresent a tornado ability which Elypse can use to trigger the coins atop golden archways to spin. Once the coins have been triggered to spin, a piece of a relic will pop up from a dispenser somewhere near the golden archway.
- Elypse must run, jump, and crouch, as he explores the old temple for the rest of the archways and ultimately the crytal gauntlets.
- Once all pieces of the relic have been found, the pieces must be placed within the pedestal on top of the shrine at the end of the room. The pieces will join each other into one coin and trigger the pedestal to open and reveal the crystal gauntlets. Once the Elypse has acquired the crystal gauntlets, a pathway to the outside will reveal itself from the circular walls that form the cylindrical shape of that part of the structure. The pathway will lead all the way up and as the player takes that first step the building will begin to shake. From the statues around the temple lava will begin to seep and the Elypse will have to make haste to get out of there. On the way upwards some of the steps will begin to collapse and pressurized steam will shoot up catching debris that can be used to cross over to the following platforms. Once all the way up, Elypse and Kresent get a grand view of the desert and the remnants of the city that resided in it.
- The player will control Elypse using the” W/A/S/D” keys on the keyboard for movement. “C” key for crouch, “X” key for running and “R” to respawn. The only actions available to the player are with the “E” key.
- The player path will mostly be directed by lighting. In case lighting isn’t sufficient, blocks of text redirecting the player will be positioned in certain places.
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