Project Asset List
I've pretty much managed to list and classify the majority of the assets needed to make this level work. I've separated them into sections categorized (indispensable, important, if possible, rejected) by their value to gameplay and ultimately the games success.
While I will be building the majority of the level, I will be enlisting the help of a fellow classmate with which I've been fleshing out the ideas. He will assist in custom animations, some particle effects, testing, and any future polishing that is needed for the gameplay.
Indispensable:
Indispensable:
- Shrine
- Berry Bush that will dispense the necessary berries.
- 3 Relic pieces
- 3 Relic dispensers
- 3 Golden Archways
- Crystal Gloves
- Main Architecture
- Carved Walls and Floor tiles
- Pillars
- Stairs
- Shrine
- Steps (Escape Path)
Important:
- Tutorials
- Movement
- Objective
- What is/get Berry bush (Shake)
- Pick Up
- Kresent’s love for berries (Give)
- Out of Berries
- Run
- Jump
- Crouch
- Retrieve Relic
- Revive
- Statues (Owl, Scorpion, Lampreys)
- Audio
o
Ambient (Echo, cavernous, choir)
o
Sand falling
o
Tutorial screens
o
Bush Rustle
o
Berry fall
o
Pick Up
o
Kresent Eat Berry
o
Tornado
o
Archway
o
Relic joining
o
Relic Insert
o
Crystal Glove (Acquiring and transformation)
o
Earthquake
o
Lavaflow
o
Steam geysers
- Matinees
o
Shake Berry Bush
o
Berry flies out
o
Pickup
o
Give Berry
o
Kresent Path
o
Archway Coin
o
Relic dispense
o
Pillar falls at second Archway
o
Lava
o
Rocks
o
Steam
o
Path Deteriorate/Collapse
o
Material Instance Elypse and Kresent
- Particle Systems
o
Twisters
- Surrounding Kresent
o
Lava (Main Body )
o
Sand
- Falling streams
- Dust clouds
o
Air Shafts
If Possible:
- Tutorial
o
Climb
o
Place Relics
o
Retrieve Gauntlets
o
Level Complete
- Foliage
o
Huge Roots
o
Small desert bushes and plants
- Misc. Details
o
Rubble
o
Sand Piles
o
Pottery
o
Banners
o
Ropes, chains, wires
o
Torches
o
Gem accents
o
Shield accents
o
Symbol accents
o
Gongs
o
Cob webs
o
Floating rocks/gems
o
Spikes
o
Small pillars
o
Scribe Rolls
- Matinee
o
Relics floating around Elypse
- Cinematics
o
The Fall (Temple Intro)
o
Spinning Coin in Archway
o
Relic combine and insert
o
Glove Surface from Shrine
o
Wolf claws to Crystal morph
o
Escape Path reveal and zoom out to Scorpion lava
- (Get gloves-Show Path-Touch First Platform-Cut to Scorpion)
o
Death
- Charact. Animations
o
Climb
o
Climb Idle
o
Retrieve
o
Death
o
Pickup
o
Give Berry
o
Fall
o
Get up
- Particle Systems
o
Lava
- Sparks
- Bubbles
- Geysers
- Steam
o
Twisters
- Outside Overworld
o
Haze
o
Fire
o
Animals
- Beetles
- Bats
- Rejected
- Tarps
- Skulls
- Dragon statues (soldiers)
- Sacrificial Spikes
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